LandingTargetPose (UORB message)
Relative position of precision land target in navigation (body fixed, north aligned, NED) and inertial (world fixed, north aligned, NED) frames.
TOPICS: landing_target_pose
Fields
Source Message
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c
# Relative position of precision land target in navigation (body fixed, north aligned, NED) and inertial (world fixed, north aligned, NED) frames
uint64 timestamp # [us] Time since system start
bool is_static # [-] Flag indicating whether the landing target is static or moving with respect to the ground
bool rel_pos_valid # [-] Flag showing whether relative position is valid
bool rel_vel_valid # [-] Flag showing whether relative velocity is valid
bool rel_vel_ekf2_valid # [-] Flag showing whether relative velocity is valid for EKF2 auxiliary velocity aiding
float32 x_rel # [m] X/north position of target, relative to vehicle (navigation frame)
float32 y_rel # [m] Y/east position of target, relative to vehicle (navigation frame)
float32 z_rel # [m] Z/down position of target, relative to vehicle (navigation frame)
float32 vx_rel # [m/s] X/north velocity of target, relative to vehicle (navigation frame)
float32 vy_rel # [m/s] Y/east velocity of target, relative to vehicle (navigation frame)
float32 vz_rel # [m/s] Z/down velocity of target, relative to vehicle (navigation frame)
float32 cov_x_rel # [m^2] X/north position variance
float32 cov_y_rel # [m^2] Y/east position variance
float32 cov_z_rel # [m^2] Z/down position variance
float32 cov_vx_rel # [(m/s)^2] X/north velocity variance
float32 cov_vy_rel # [(m/s)^2] Y/east velocity variance
float32 cov_vz_rel # [(m/s)^2] Z/down velocity variance
bool abs_pos_valid # [-] Flag showing whether absolute position is valid
float32 x_abs # [m] X/north position of target, relative to origin (navigation frame)
float32 y_abs # [m] Y/east position of target, relative to origin (navigation frame)
float32 z_abs # [m] Z/down position of target, relative to origin (navigation frame)